Sunday 9 June 2013

09.06.13

This week I have accomplished quite a few things in comparison with the amount I have accomplished in earlier weeks. It seems I am getting my motivation back and actually getting somewhere with my work :)

Firstly, as ever, so far, I am yet to actually produce something of value with my C# training which I can show you to demonstrate what I have learned.

Secondly, I have finally completed the rather LARGE image I have been working on this past 2 weeks. I have spent a fair amount of time attempting to produce this, and while it is finally complete and I have received some positive feedback from all who have seen it, I am greatly disappointed in the final piece. Here, I shall share it with you:


Affectionately entitled 'Battle of the Gods' this piece features a dogfight of the following: The Pillar of Autumn (Halo), The SSV Normandy SR2 (Mass Effect), The Starship Enterprise (Star Trek), The Death Star (Star Wars), Samus Aran's Ship (Metroid Prime), Bowser's Airship (Various MArio Games), The TARDIS (Dr Who), The Millenium Falcon (Star Wars), Charizard (Pokémon), A Cylon Fighter Vessel (BattleStar Gallactica), Iron Man Mk 42 (Iron Man 3), Winged Nazgul (Lord Of The Rings), F22 Raptor Fighter Jet (Real Life), Dalek (Dr. Who), Arwing (Star Fox), Tie Fighter (Star Wars), Hurrican Mk II (historical fighter plane), Alduin (Skyrim) and the S.H.I.E.L.D Helicarrier (Marvel Universe, namely, the Avengers Assemble movie). This seemed a good idea nad I had high hopes for it, but I kind of expected more from myself...

Upon completion of this, I went on to create this image of a Snowy Owl within a few hours:


Nothing much to say about this really, just felt like it if I'm perfectly honest...

And lastly, where I've made possibly, the most progress this week is in 3D modelling. As for the girl I've been working on, she now has a head and that head now has ears:


That damned line on her stomach is becoming more and more of a thorn in my side... But It's coming along, so there you go...
That's not all I've done in terms of 3D this week though, oh no...
I have been playing the new mystery dungeon Pokémon game for 3DS and liked the new 3D models, with their simple shape and texture. Seeing this, I figured maybe I could pull it off... So I decided to make a 'simple' 3D model of a Stag (my logo, incase you havent noticed) in the same style... Although I havent learnt a thing about texturing yet, so expect horrific scenes...
When I finally got the model completed late last night, I was listening to Stephen Fry reading the Harry Potter and the Goblet of Fire and decided to try and make my Stag look like a Patronus. And succeeded, I like this a great deal:


Ahaha, it looks kind of like a patronus, and kind of like my Stag is evolving... Anyway, today I decided to use my recreational time taking a serious approach with texturing it and seeing how I could do... I did terribly, horrifically so... So you can expect me to re-texture this when I figure all this lot out, hahaha. 


I opened it in Photoshop and tried simply drawing the texture on... As you can tell I tried to keep the style of Mystery dungeon, with the eyes and simple textures, although I could have done with a smoother shader... To give the model the same matte smooth look as in the game... But, like I said, I'm inexperienced so far and still trying to get my head around things... also, excuse his face, as somebody told me 'he looks like he's pooing'... 

Anyway, that's yer fill for this week! See you next week with hopefully more exciting things :)

EDIT: I just animated that Patronus thing, added some billowing smoke around it, it's kind of eerie... Shame it didn't render as sharp as I would have liked...










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